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Classes, properties, methods, ling begining
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//Rextester.Program.Main is the entry point for your code. Don't change it. //Compiler version 4.0.30319.17929 for Microsoft (R) .NET Framework 4.5 using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; namespace Rextester { public class building { bool _isBuilt; public bool isBuilt { get{return(_isBuilt);} set{_isBuilt = value;} } int _floor; public int floor { get{return _floor;} set{_floor = value;} } } public sealed class BuildingsDistrict { private List<string> m_buildings = new List<string>(); public List<string> Buildings {get{return m_buildings;}} public BuildingsDistrict(){} } public class Program { public static void Main(string[] args) { //Your code goes here Console.WriteLine("Hello, world!"); building House = new building(); Console.WriteLine("isBuilt = {0}",House.isBuilt); House.isBuilt = true; Console.WriteLine("isBuilt = {0}",House.isBuilt); Console.WriteLine(House.floor); House.floor = 5; Console.WriteLine(House.floor); Func<int,int,int> Multy = (a,b)=>a*b; Console.WriteLine(Multy(7,8)); int[] arr = new int[]{0,1,2,3,4,5,6,7,8,9}; var Nechet = arr.Where(a => a%2==1).ToArray(); BuildingsDistrict bld = new BuildingsDistrict { Buildings={"empire","state","ostankino"} }; List<int> intList = new List<int>(){1,2,3,4,5}; intList.Add(10); intList.Add(50); foreach(int i in intList) { Console.WriteLine(i + " " + intList.IndexOf(i)); } var table = new Dictionary<string, int>(){{"A",1},{"B",2},{"C",3}}; } } }
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Compilation time: 0,19 sec, absolute running time: 0,16 sec, cpu time: 0,14 sec, average memory usage: 14 Mb, average nr of threads: 3, absolute service time: 0,36 sec
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Hello, world! isBuilt = False isBuilt = True 0 5 56