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Unturned_Plugins
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using System; using UnityEngine; using Rocket.API; using Rocket.Unturned.Player; using Rocket.Unturned; using Rocket.Unturned.Commands; using Rocket.Unturned.Chat; using System.Collections.Generic; namespace Sample { public class CommandHello : IRocketCommand { public AllowedCaller AllowedCaller => AllowedCaller.Both; public string Name => "hello"; public string Help => "A sample command"; public string Syntax => "<player>"; public List<string> Aliases => new List<string>(); public List<string> Permissions => new List<string>() { "myplugin.permission" }; public void Execute(IRocketPlayer caller, string[] command) { UnturnedChat.Say("Hello!"); } } }
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