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Operator Overloading + Operator
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//Rextester.Program.Main is the entry point for your code. Don't change it. //Compiler version 4.0.30319.17929 for Microsoft (R) .NET Framework 4.5 using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; namespace Rextester { class Number { int n; public Number() { n=0; } public Number(int x) { n = x; } public static Number operator + (Number x, Number y) // + is overloaded n1+n2==>x treated as n1, y treated as n2 { Number t=new Number(); t.n = x.n+y.n; return t; } public int getValue() { return n; } } public class Program { public static void Main(string[] args) { Number n1 = new Number(10); Number n2 = new Number(5); Number n3 = new Number(); // n3.n = 0 //n3 = n1.add(n2); instead of this old method call, below line is used n3 = n1+n2; // used as arithmetic expression on objects, + is overloaded now Console.WriteLine("Number 1 : " + n1.getValue()); Console.WriteLine("Number 2 : " + n2.getValue()); Console.WriteLine("Addition : " + n3.getValue()); } } }
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Compilation time: 0,14 sec, absolute running time: 0,08 sec, cpu time: 0,08 sec, average memory usage: 12 Mb, average nr of threads: 3
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Number 1 : 10 Number 2 : 5 Addition : 15