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local CBWASHERECBWASHERE = function() ----------------------------------------------------------------------- print("CB WAS HERE :)") if not game:IsLoaded() then game.Loaded:Wait() end --AB-- print("CB WAS HERE :)") if not game:IsLoaded() then game.Loaded:Wait() end if AUTOBROLY == true then GUI = false loadstring(game:HttpGet('https://pastebin.com/raw/CC0d0mka'))() elseif AUTOBROLY == false then GUI = true end --AH-- print("CB WAS HERE :)") if not game:IsLoaded() then game.Loaded:Wait() end if AUTOHTC == true then GUI = false loadstring(game:HttpGet('https://pastebin.com/raw/NZFQjHHJ'))() elseif AUTOHTC == false then GUI = true end --GUI-- if GUI == true then local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/crossbowki11er/GUI-layout/main/GUI"))() local Playe = game:GetService("Players").LocalPlayer local Mouse = Playe:GetMouse() --DBZFS-- wait(.5) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.SP.BackgroundColor3 = Color3.new "17, 17, 17" local Playe = game:GetService("Players").LocalPlayer local Mouse = Playe:GetMouse() --KEYBINDS-- Mouse.KeyDown:connect(function(Key) Key = Key:lower() if Key == 'j' then game:GetService("Workspace").Live.crossbowkiller32pro.RebirthWings.Handle.BrickColor = BrickColor.new ("1003") game.Players.LocalPlayer.PlayerGui:WaitForChild("HUD") wait() Plr = game:GetService('Players').LocalPlayer game.Workspace.Live[Plr.Name].True:destroy() end end) local venyx = library.new("PORNHUB UI", 5013109572) local page = venyx:addPage("MAIN", 5012544693) local section1 = page:addSection("MAIN:") section1:addButton("GOD", function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "PUSSY"; Text = "U REALLY THOUGHT I WOULD PUT GOD IN MY GUI U FUCKIN PUSSY."; }) end) section1:addButton("EARTH GOD", function() game:GetService("Workspace").Touchy.Part.CanCollide = false game:GetService("RunService").RenderStepped:connect( function() local TWeen = game:GetService("TweenService"):Create(game:GetService("Workspace").Touchy.Part,TweenInfo.new(0, Enum.EasingStyle.Sine, Enum.EasingDirection.Out),{CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 0)}) TWeen:Play() game.Players.LocalPlayer.PlayerGui.Popup.Desktop.Visible = false game.Players.LocalPlayer.PlayerGui.Popup.Desktop2.Visible = false end) end) section1:addButton("KI SHIELD", function() local plr = game.Players.LocalPlayer game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack["Energy Wave"]) game.Players.LocalPlayer.Character["Energy Wave"]:Activate() wait(.3) game.Players.LocalPlayer.Character:WaitForChild("Blast").Mesh:Destroy() game.Players.LocalPlayer.Character.Blast:Destroy() game.Players.LocalPlayer.Character["Energy Wave"]:Deactivate() end) section1:addToggle("NO SLOW", nil, function(NSLOW) if NSLOW then _G.NoSlow = true while _G.NoSlow do wait() for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name == "Using" then v:Destroy() elseif v.Name == "Action" then v:Destroy() elseif v.Name == "Activity" then v:Destroy() elseif v.Name == "Killed" then v:Destroy() elseif v.Name == "Attacking" then v:Destroy() elseif v.Name == "Slow" then v:Destroy() elseif v.Name == "MoveStart" then v:Destroy() elseif v.Name == "KiBlasted" then v:Destroy() elseif v.Name == "tele" then v:Destroy() elseif v.Name == "Tele" then v:Destroy() elseif v.Name == "heavy" then v:Destroy() elseif v.Name == "hyper" then v:Destroy() elseif game.Players.LocalPlayer.Character.Head:FindFirstChild("KnockBacked") then game.Players.LocalPlayer.Character.Head.KnockBacked:Destroy() elseif game.Players.LocalPlayer.Character.Head:FindFirstChild("NotHardBack") then game.Players.LocalPlayer.Character.Head.NotHardBack:Destroy() game.Players.LocalPlayer.Character.Humanoid:ChangeState(11) end end end else _G.NoSlow = false while _G.NoSlow do print("CB WAS HERE :)") end end end) section1:addToggle("CHARACTER ESP", nil, function(ESPT) if ESPT == true then backupesp1 = game:GetService("Players").LocalPlayer.NameDisplayDistance backupesp2 = game:GetService("Players").LocalPlayer.HealthDisplayDistance local Holder = Instance.new("Folder", game.CoreGui) Holder.Name = "ESP" local UpdateFuncs = {} local Box = Instance.new("BoxHandleAdornment") Box.Name = "nilBox" Box.Size = Vector3.new(4, 7, 4) Box.Color3 = Color3.new(17 / 17, 17 / 17, 17 / 17) Box.Transparency = 0.7 Box.ZIndex = 0 Box.AlwaysOnTop = true Box.Visible = true local NameTag = Instance.new("BillboardGui") NameTag.Name = "nilNameTag" NameTag.Enabled = false NameTag.Size = UDim2.new(0, 200, 0, 50) NameTag.AlwaysOnTop = true NameTag.StudsOffset = Vector3.new(0, 1.8, 0) local Tag = Instance.new("TextLabel", NameTag) Tag.Name = "Tag" Tag.BackgroundTransparency = 1 Tag.Position = UDim2.new(0, -50, 0, 0) Tag.Size = UDim2.new(0, 300, 0, 20) Tag.TextSize = 20 Tag.TextColor3 = Color3.new(100 / 255, 100 / 255, 100 / 255) Tag.TextStrokeColor3 = Color3.new(0 / 255, 0 / 255, 0 / 255) Tag.TextStrokeTransparency = 0.4 Tag.Text = "nil" Tag.Font = Enum.Font.SourceSansBold Tag.TextScaled = false local LoadCharacter = function(v) repeat wait() until v.Character ~= nil v.Character:WaitForChild("Humanoid") local vHolder = Holder:FindFirstChild(v.Name) vHolder:ClearAllChildren() local b = Box:Clone() b.Name = v.Name .. "Box" b.Adornee = v.Character b.Parent = vHolder local t = NameTag:Clone() t.Name = v.Name .. "NameTag" t.Enabled = true t.Parent = vHolder t.Adornee = v.Character:WaitForChild("Head", 5) if not t.Adornee then return UnloadCharacter(v) end t.Tag.Text = v.Name b.Color3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b) t.Tag.TextColor3 = Color3.new(v.TeamColor.r, v.TeamColor.g, v.TeamColor.b) local UpdateNameTag = function() if not pcall(function() --v.Character.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None local maxh = math.floor(v.Character.Humanoid.MaxHealth) local h = math.floor(v.Character.Humanoid.Health) t.Tag.Text = v.Name .. "\n" .. ((maxh ~= 0 and tostring(math.floor((h / maxh) * 100))) or "0") .. "% " .. tostring(h) .. "/" .. tostring(maxh) end) then UpdateFuncs[v] = nil end end UpdateNameTag() UpdateFuncs[v] = UpdateNameTag end local UnloadCharacter = function(v) local vHolder = Holder:FindFirstChild(v.Name) if vHolder and (vHolder:FindFirstChild(v.Name .. "Box") ~= nil or vHolder:FindFirstChild(v.Name .. "NameTag") ~= nil) then vHolder:ClearAllChildren() end end local LoadPlayer = function(v) local vHolder = Instance.new("Folder", Holder) vHolder.Name = v.Name v.CharacterAdded:Connect(function() pcall(LoadCharacter, v) end) v.CharacterRemoving:Connect(function() pcall(UnloadCharacter, v) end) LoadCharacter(v) end local UnloadPlayer = function(v) UnloadCharacter(v) local vHolder = Holder:FindFirstChild(v.Name) if vHolder then vHolder:Destroy() end end for i,v in pairs(game:GetService("Players"):GetPlayers()) do spawn(function() pcall(LoadPlayer, v) end) end game:GetService("Players").PlayerAdded:Connect(function(v) pcall(LoadPlayer, v) end) game:GetService("Players").PlayerRemoving:Connect(function(v) pcall(UnloadPlayer, v) end) game.ItemChanged:Connect(function(i, v) if i:IsA("Player") and v == "TeamColor" then if Holder:FindFirstChild(i.Name) then UnloadCharacter(i) wait() LoadCharacter(i) end elseif i:IsA("Humanoid") and i.Parent then local p = game:GetService("Players"):GetPlayerFromCharacter(i.Parent) if p and Holder:FindFirstChild(p.Name) then UpdateFuncs[p]() end end end) game:GetService("Players").LocalPlayer.NameDisplayDistance = 0 game:GetService("Players").LocalPlayer.HealthDisplayDistance = 0 else game:GetService("CoreGui").ESP:Destroy() game:GetService("Players").LocalPlayer.NameDisplayDistance = backupesp1 game:GetService("Players").LocalPlayer.HealthDisplayDistance = backupesp2 end end) section1:addButton("DRAGON CRUSH", function() game:service'RunService'.RenderStepped:connect(function(...) pcall(function() game:service'Players'.LocalPlayer.Character.Action:Destroy(); end); end); game:GetService("StarterGui"):SetCore("SendNotification", { Title = "KEYBINDS"; Text = "HARD RESET V, L TO GLITCH."; }) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "MOVE"; Text = "DRAGON CRUSH."; }) local Playe = game:GetService("Players").LocalPlayer local Mouse = Playe:GetMouse() Mouse.KeyDown:connect(function(Key) Key = Key:lower() if Key == 'v' then Playe.Character.Humanoid.Health = 0 end end) local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyDown:connect(function(key) if key == 'k' then local Event = game:GetService("ReplicatedStorage").ResetChar Event:FireServer() end end) mouse.KeyDown:connect(function(key) if key == "l" then local plr = game.Players.LocalPlayer game.Players.LocalPlayer.Character["Dragon Crush"].Activator.Flip:Destroy() end end) mouse.KeyDown:connect(function(key) if key == "l" then local plr = game.Players.LocalPlayer game.Workspace.Live[plr.Name]["Dragon Crush"].Activator["Flip"]:Destroy() game.Workspace.Live[plr.Name]["Dragon Crush"].Activator["Throw"]:Destroy() game.Workspace.Live[plr.Name]["Dragon Crush"].Activator["Blocked"]:Destroy() game.Workspace.Live[plr.Name]["Dragon Crush"].Activator["HitDown"]:Destroy() game.Workspace.Live[plr.Name]["Dragon Crush"].Activator["BoneBreak"]:Destroy() end end) end) section1:addButton("TOP RESPAWN", function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "TOP RESPAWN"; Text = "HOW TO USE:"; }) game:GetService("StarterGui"):SetCore("SendNotification", { Title = "KEYBINDS"; Text = "L TO REVIVE. K TO TP BACK INTO TOP."; }) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.SP.Visible = true game.Players.LocalPlayer.PlayerGui.HUD.Bottom.SP.BackgroundColor3 = Color3.new "17, 17, 17" game.Players.LocalPlayer.PlayerGui.HUD.Bottom.SP.Text = "L TO REVIVE. K TO TP BACK INTO TOP." local lplr = game:GetService("Players").LocalPlayer local mouse = lplr:GetMouse() mouse.KeyDown:connect(function(key) if key == "k" then game:GetService("TweenService"):Create(lplr.Character.HumanoidRootPart, TweenInfo.new(0.3, Enum.EasingStyle.Linear), {CFrame = CFrame.new(100, 100, 100)}):Play() end end) mouse.KeyDown:connect(function(key) if key == "l" then local action = lplr.Character.SuperAction action:Destroy() end end) wait(25) print("CB WAS HERE :)") game.Players.LocalPlayer.PlayerGui.HUD.Bottom.SP.Visible = false end) section1:addButton("INVISIBLE", function() invi = game.Players.LocalPlayer.Character.LowerTorso.Root invi:Destroy(LowerTorso) lplr = game.Players.LocalPlayer; game.Workspace.Live[lplr.Name].HumanoidRootPart["PowerLevel"]:Destroy() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name:find("LeftHand") or v.Name:find("LeftLowerArm") or v.Name:find("LeftUpperArm") or v.Name:find("RightHand") or v.Name:find("RightLowerArm") or v.Name:find("RightUpperArm") or v.Name:find("LeftFoot") or v.Name:find("LeftLowerLeg")or v.Name:find("LeftUpperLeg") or v.Name:find("RightFoot") or v.Name:find("RightLowerLeg") or v.Name:find("RightUpperLeg") or v.Name:find("RebirthWings") or v.Name:find("RealHalo") or v.Name:find("Lvl. ") or v.Name:find("Prestige:") or v.Name:find("Aura") or v.Name:find("Trail") or v.Name:find("SaiyanLoop") or v.Name:find("Lightning") or v.Name:find("Hair") or v.Name:find("Straw") then v:Destroy() end end game:GetService("RunService").RenderStepped:Connect(function() for i,v in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do if v.Name:find("Critz") then v:Destroy() end end end) wait() game:GetService("RunService").RenderStepped:Connect(function() for i,v in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do if v.Name:find("Inf") then v:Destroy() end end end) wait() game:GetService("RunService").RenderStepped:Connect(function() for i,v in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do if v.Name:find("Eva") then v:Destroy() end end end) end) section1:addButton("CHANGE SLOT", function() local player = game.Players.LocalPlayer do game:GetService("Players")[player.Name].Backpack.ServerTraits.ChatStart:FireServer(workspace.FriendlyNPCs["Character Slot Changer"]) wait(0.50) end end) section1:addButton("AUTO EARTH", function() loadstring(game:HttpGet("https://gist.githubusercontent.com/crossbowki11er/33082a2b3f3bb56a97f4b1e9e54adcc4/raw/69a31d29c929b5864ba681fded15a7ae82e003d2/Autoearth%2520for%2520gui.lua"))() end) section1:addToggle("AUTO BEAN", nil, function(A) if A then _G.A = true while _G.A do wait(0.1) game:GetService("Players").LocalPlayer.Backpack.ServerTraits.EatSenzu:FireServer("true") end else _G.A = false while _G.A do end end end) section1:addButton("STATES CHECKER", function() _G.stats = "" for i,v in pairs(game.Players:GetChildren()) do if v and v.Name ~= game.Players.LocalPlayer.Name and not game.Players:GetPlayerFromCharacter(v) and string.match(string.lower(v.Name), string.lower(_G.stats)) then local lvl = v.Character.Stats print(v.Name) for i,f in pairs(v.Character:GetChildren()) do if string.find(tostring(f.Name):lower(), 'lvl.') then print(f.Name) end end print("RACE:", lvl.Parent["Race"].Value) print("HEALTH MAX:", lvl["Health-Max"].Value) print("KI MAX:", lvl["Ki-Max"].Value) print("MELEE DAMAGE:", lvl["Phys-Damage"].Value) print("KI DAMAGE:", lvl["Ki-Damage"].Value) print("MELEE RESISTANCE:", lvl["Phys-Resist"].Value) print("KI RESISTANCE:", lvl["Ki-Resist"].Value) print("SPEED:", lvl["Speed"].Value) print("--------------------------------------------------") end end end) section1:addButton("INFINITE YIELD", function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) ----------------------------- local page = venyx:addPage("FUN", 5012544693) local section2 = page:addSection("FUN:") section2:addButton("HIDE LEVEL", function() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name:find("Lvl. ") or v.Name:find("Prestige:") then v:Destroy() end end end) section2:addButton("WING/HALO DELETE", function() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name:find("RebirthWings") or v.Name:find("RealHalo") then v:Destroy() end end end) section2:addButton("AURA DELETE", function() for i,v in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do if v.Name:find("Aura") or v.Name:find("Trail") or v.Name:find("SaiyanLoop") or v.Name:find("Lightning") then v:Destroy() end end end) section2:addButton("HAIR DELETE", function() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name:find("Hair") or v.Name:find("Straw") then v:Destroy() end end end) section2:addButton("BLACK GOKU TOP", function() local plr = game.Players.LocalPlayer local TCA = game.Workspace.FriendlyNPCs["Black Goku Top"] plr.Backpack.ServerTraits.ChatStart:FireServer(TCA) end) section2:addSlider("TELESPEED", 300, 100, 2000, function(t) _G.Tele = "Q" d = false vel = Instance.new("BodyVelocity") vel.maxForce = Vector3.new(10000000, 0, 10000000) local s = t g = Instance.new("BodyGyro") g.maxTorque = Vector3.new(10000000, 0, 10000000) local h = game.Players.LocalPlayer.Character.Humanoid function onButton1Down(mouse) d = true vel.Parent = game.Players.LocalPlayer.Character.UpperTorso vel.velocity = (h.MoveDirection) * s g.Parent = game.Players.LocalPlayer.Character.UpperTorso while d do if not d then break end vel.velocity = (h.MoveDirection) * s local refpos = g.Parent.Position + (g.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5 g.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, g.Parent.Position.y, refpos.z)) wait(0.1) end end function onButton1Up(mouse) vel.Parent = nil g.Parent = nil d = false end function onSelected(mouse) mouse.KeyDown:connect(function(k) if k:upper() == _G.Tele then onButton1Down(mouse) end end) mouse.KeyUp:connect(function(k) if k:upper() == _G.Tele then onButton1Up(mouse) end end) end onSelected(game.Players.LocalPlayer:GetMouse()) end) section2:addToggle("DRUGS", nil, function(Drugs) _G.high = true if Drugs == true then while _G.high do game:GetService("TweenService"):Create(game.Workspace.CurrentCamera, TweenInfo.new(1.1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), { FieldOfView = 120 }):Play() game:GetService("TweenService"):Create(game:GetService("Lighting").ColorCorrection, TweenInfo.new(1.8, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), { Saturation = 35 }):Play() wait(1.1) game:GetService("TweenService"):Create(game.Workspace.CurrentCamera, TweenInfo.new(1.1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), { FieldOfView = 50 }):Play() game:GetService("TweenService"):Create(game:GetService("Lighting").ColorCorrection, TweenInfo.new(1.8, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), { Saturation = -35 }):Play() wait(1.1) end else _G.high = false wait(3) game.Workspace.Camera.FieldOfView = 70 game.Lighting.ColorCorrection.Saturation = 0.2; end end) section2:addSlider("FOV", 70, 1, 120, function(FOV) game.Workspace.Camera.FieldOfView = FOV end) section2:addSlider("SATURATION", 25, -25, 0, function(Saturation) game.Lighting.ColorCorrection.Saturation = Saturation end) local section2 = page:addSection("ANIMATIONS:") section2:addButton("BEERUS", function(hhhm) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" player = game.Players.LocalPlayer local takinashit = hhhm if takinashit then repeat wait() if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1").AnimationId = "rbxassetid://1171558651" if game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim").AnimationId = "rbxassetid://1171558651" if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2").AnimationId = "rbxassetid://1171558651" if game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim").AnimationId = "rbxassetid://1171558651" if game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim") then game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim").AnimationId = "rbxassetid://1171558651" if game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim") then game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim").AnimationId = "rbxassetid://1171558651" end end end end end end until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" end end) section2:addButton("SPIN MAN", function(hhhm) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" player = game.Players.LocalPlayer local takinashit = hhhm if takinashit then repeat wait() if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1").AnimationId = "rbxassetid://865308821" if game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim").AnimationId = "rbxassetid://865308821" if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2").AnimationId = "rbxassetid://865308821" if game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim").AnimationId = "rbxassetid://865308821" if game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim") then game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim").AnimationId = "rbxassetid://865308821" if game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim") then game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim").AnimationId = "rbxassetid://865308821" end end end end end end until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" end end) section2:addButton("TAKIN A SHIT", function(hhhm) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" player = game.Players.LocalPlayer local takinashit = hhhm if takinashit then repeat wait() if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1").AnimationId = "rbxassetid://815846512" if game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim").AnimationId = "rbxassetid://815846512" if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2").AnimationId = "rbxassetid://815846512" if game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim").AnimationId = "rbxassetid://815846512" if game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim") then game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim").AnimationId = "rbxassetid://815846512" if game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim") then game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim").AnimationId = "rbxassetid://815846512" end end end end end end until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" end end) section2:addButton("LAUGH", function(hhhm) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" player = game.Players.LocalPlayer local takinashit = hhhm if takinashit then repeat wait() if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1").AnimationId = "rbxassetid://3337966527" if game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim").AnimationId = "rbxassetid://3337966527" if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2").AnimationId = "rbxassetid://3337966527" if game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim").AnimationId = "rbxassetid://3337966527" if game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim") then game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim").AnimationId = "rbxassetid://3337966527" if game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim") then game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim").AnimationId = "rbxassetid://3337966527" end end end end end end until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" end end) section2:addButton("GODLIKE", function(hhhm) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" player = game.Players.LocalPlayer local takinashit = hhhm if takinashit then repeat wait() if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1").AnimationId = "rbxassetid://3337994105" if game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim").AnimationId = "rbxassetid://3337994105" if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2").AnimationId = "rbxassetid://3337994105" if game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim").AnimationId = "rbxassetid://3337994105" if game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim") then game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim").AnimationId = "rbxassetid://3337994105" if game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim") then game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim").AnimationId = "rbxassetid://3337994105" end end end end end end until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" end end) section2:addButton("NINJA", function(hhhm) game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" player = game.Players.LocalPlayer local takinashit = hhhm if takinashit then repeat wait() if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation1").AnimationId = "rbxassetid://656118341" if game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.walk:FindFirstChild("RunAnim").AnimationId = "rbxassetid://656118341" if game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2") then game.Workspace.Live[player.Name].Animate.idle:FindFirstChild("Animation2").AnimationId = "rbxassetid://656118341" if game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim") then game.Workspace.Live[player.Name].Animate.run:FindFirstChild("RunAnim").AnimationId = "rbxassetid://656118341" if game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim") then game.Workspace.Live[player.Name].Animate.fall:FindFirstChild("FallAnim").AnimationId = "rbxassetid://656118341" if game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim") then game.Workspace.Live[player.Name].Animate.jump:FindFirstChild("JumpAnim").AnimationId = "rbxassetid://656118341" end end end end end end until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" end end) ----------------------------- local page = venyx:addPage("DIMENSION", 5012544693) local section5 = page:addSection("DIMENSION TP:") section5:addButton("EARTH", function() game:GetService("TeleportService"):Teleport(536102540, game.Players.LocalPlayer) end) section5:addButton("NAMEK", function() game:GetService("TeleportService"):Teleport(882399924, game.Players.LocalPlayer) end) section5:addButton("SPACE", function() game:GetService("TeleportService"):Teleport(478132461, game.Players.LocalPlayer) end) section5:addButton("FUTURE", function() game:GetService("TeleportService"):Teleport(569994010, game.Players.LocalPlayer) end) section5:addButton("SECRET WORLD", function() game:GetService("TeleportService"):Teleport(2046990924, game.Players.LocalPlayer) end) section5:addButton("QUEUE WORLD", function() game:GetService("TeleportService"):Teleport(3565304751, game.Players.LocalPlayer) end) section5:addButton("ZAROS", function() game:GetService("TeleportService"):Teleport(2651456105, game.Players.LocalPlayer) end) section5:addButton("HTC", function() game:GetService("TeleportService"):Teleport(882375367, game.Players.LocalPlayer) end) ----------------------------- local page = venyx:addPage("BEAN BUY", 5012544693) local section69 = page:addSection("BEAN BUY:") section69:addDropdown("BEANS", {"RED", "GREEN", "BLUE", "YELLOW"},function(BB) if BB == "RED" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Beans" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Red" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end if BB == "GREEN" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Beans" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Green" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end if BB == "BLUE" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Beans" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Blue" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end if BB == "YELLOW" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Beans" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yellow" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end end) section69:addDropdown("JARS", {"RED", "GREEN", "BLUE", "YELLOW"},function(JB) if JB == "RED" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Jars" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Red" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end if JB == "GREEN" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Jars" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Green" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end if JB == "BLUE" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Jars" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Blue" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end if JB == "YELLOW" then repeat wait(.5) local args = { [1] = workspace.FriendlyNPCs:FindFirstChild("Korin BEANS") } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatStart:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Jars" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "80" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yellow" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "Yes" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) wait(.3) local args = { [1] = { [1] = "k" } } game:GetService("Players").LocalPlayer.Backpack.ServerTraits.ChatAdvance:FireServer(unpack(args)) until game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text == "MADE BY CB#1513" else game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end end) section69:addButton("STOP BUYING", function() game.Players.LocalPlayer.PlayerGui.HUD.Bottom.Stats.Labvel.TextLabel.Text = "MADE BY CB#1513" end) ----------------------------- local page = venyx:addPage("AUTOS", 5012544693) local section420 = page:addSection("AUTOS:") ----------------------------- local page = venyx:addPage("DISCORD", 5012544693) local section6 = page:addSection("DISCORD:") section6:addButton("COPY DISCORD LINK", function() setclipboard("https://discord.com/invite/neJCekECZ7") end) local page = venyx:addPage("SETTINGS", 5012544693) local section4 = page:addSection("SETTINGS:") section4:addKeybind("SHOW/HIDE GUI", Enum.KeyCode.P, function() print("Activated Keybind") venyx:toggle() end, function() print("Changed Keybind") end) end ----------------------------------------------------------------------- end print("--//CB IS DADDY") print() local CBWASHERECBWASHERECBWASHERE = function(str) local Return = "local CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = {" local LengthDiv = 10000000 for i = 1, str:len() do if i == str:len() then Return = Return .. "'\\" .. str:sub(i,i):byte() .. "'" if Return:len() > LengthDiv then print(Return) Return = "" end else Return = Return .. "'\\" .. str:sub(i,i):byte() .. "'," if Return:len() > LengthDiv then print(Return) Return = "" end end end Return = Return .. "}" print(Return) end SKIDDD = string CBWASHERECBWASHERECBWASHERE(SKIDDD.dump(CBWASHERECBWASHERE)) URGAY = ABC SKID = ABx SMALLDICKENERGY = AsBx MOVE = CREEPZ LOADK = LIKES LOADBOOL = LITTLE LOADNIL = KIDZ GETUPVAL = PUNTER GETGLOBAL = HENTAI GETTABLE = IS SETGLOBAL = UNDER SETUPVAL = RATED SETTABLE = MY NEWTABLE = CCOCK SELF = VERY ADD = HARD SUB = SPONGEBOB MUL = BALLS DIV = DISCORD MOD = MOD POW = BUSSIN UNM = A NOT = NUT LEN = IN CONCAT = THEIR JMP = ANIME EQ = PILLOW LE = COCKKK LT = AND TEST = BALLZ CALL = IMAGINE TESTSET = SKIDDING TAILCALL = CAT RETURN = WATCHING FORLOOP = ME FORPREP = CODE TFORLOOP = WARNING SETLIST = SKIDS CLOSURE = SITED CLOSE = FUCK VARARG = YOU a = SUCK b = MYY c = COCK d = WASTEMAN A = SUCKK B = C C = B sBx = MYYY Bx = COCKK print ([[local CBWASHERECBWASHERECBWASHERECBWASHERE = {"URGAY", "SKID", "URGAY", "URGAY","URGAY", "SKID", "URGAY", "SKID", "URGAY", "URGAY", "URGAY", "URGAY","URGAY", "URGAY", "URGAY", "URGAY","URGAY", "URGAY", "URGAY", "URGAY","URGAY", "URGAY", "SMALLDICKENERGY", "URGAY","URGAY", "URGAY", "URGAY", "URGAY","URGAY", "URGAY", "URGAY", "SMALLDICKENERGY","SMALLDICKENERGY", "URGAY", "URGAY", "URGAY","SKID", "URGAY",}local CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = { "CREEPZ","LIKES","LITTLE","KIDZ","PUNTER","HENTAI","IS","UNDER","RATED","MY","CCOCK","VERY","HARD","SPONGEBOB","BALLS","DISCORD","MOD","BUSSIN","A","NUT","IN","THEIR","ANIME","PILLOW","COCKKK","AND","BALLZ","IMAGINE","SKIDDING","CAT","WATCHING","ME","CODE","WARNING","SKIDS","SITED","FUCK","YOU"};local function get_bits(input, n, n2)if n2 thenlocal total = 0local digitn = 0for i = n, n2 dototal = total + 2^digitn*get_bits(input, i)digitn = digitn + 1endreturn totalelselocal pn = 2^(n-1)return (input % (pn + pn) >= pn) and 1 or 0endendlocal function CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE)local index = 1local big_endian = falselocal int_size;local size_t;local get_int, get_size_t;local get_int8, get_int32, get_int64, get_float64, get_string;dofunction get_int8()local SUCK = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE:byte(index, index);index = index + 1return SUCKendfunction get_int32()local SUCK, MYY, COCK, WASTEMAN = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE:byte(index, index + 3);index = index + 4;return WASTEMAN*16777216 + COCK*65536 + MYY*256 + SUCKendfunction get_int64()local SUCK = get_int32();local MYY = get_int32();return MYY*4294967296 + SUCK;endfunction get_float64()local SUCK = get_int32()local MYY = get_int32()return (-2*get_bits(MYY, 32)+1)*(2^(get_bits(MYY, 21, 31)-1023))*((get_bits(MYY, 1, 20)*(2^32) + SUCK)/(2^52)+1)endfunction get_string(len)local str;if len thenstr = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE:sub(index, index + len - 1);index = index + len;elselen = get_size_t();if len == 0 then return; endstr = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE:sub(index, index + len - 1);index = index + len;endreturn str;endendlocal function decode_chunk()local chunk;local instructions = {};local constants = {};local prototypes = {};local debug = {lines = {};};chunk = {instructions = instructions;constants = constants;prototypes = prototypes;debug = debug;};local num;chunk.name = get_string();chunk.first_line = get_int();chunk.last_line = get_int();if chunk.name then chunk.name = chunk.name:sub(1, -2); endchunk.upvalues = get_int8();chunk.arguments = get_int8();chunk.varg = get_int8();chunk.stack = get_int8();donum = get_int();for i = 1, num dolocal instruction = {};local CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = get_int32();local opcode = get_bits(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, 1, 6);local type = CBWASHERECBWASHERECBWASHERECBWASHERE[opcode + 1];instruction.opcode = opcode;instruction.type = type;instruction.SUCKK = get_bits(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, 7, 14);if type == "URGAY" theninstruction.B = get_bits(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, 24, 32);instruction.C = get_bits(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, 15, 23);elseif type == "SKID" theninstruction.COCKK = get_bits(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, 15, 32);elseif type == "SMALLDICKENERGY" theninstruction.MYYY = get_bits(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, 15, 32) - 131071;endinstructions[i] = instruction;endenddonum = get_int();for i = 1, num dolocal constant = {};local type = get_int8();constant.type = type;if type == 1 thenconstant.CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = (get_int8() ~= 0);elseif type == 3 thenconstant.CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = get_float64();elseif type == 4 thenconstant.CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = get_string():sub(1, -2);endconstants[i-1] = constant;endenddonum = get_int();for i = 1, num doprototypes[i-1] = decode_chunk();endenddolocal CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = debug.linesnum = get_int();for i = 1, num doCBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE[i] = get_int32();endnum = get_int();for i = 1, num doget_string():sub(1, -2);get_int32();get_int32();endnum = get_int();for i = 1, num doget_string();endendreturn chunk;enddoassert(get_string(4) == "\27Lua", "CANT SKIDD :)");assert(get_int8() == 0x51, "CANT SKIDD :)");get_int8();big_endian = (get_int8() == 0);int_size = get_int8();size_t = get_int8();if int_size == 4 thenget_int = get_int32;elseif int_size == 8 thenget_int = get_int64;elseerror("");endif size_t == 4 thenget_size_t = get_int32;elseif size_t == 8 thenget_size_t = get_int64;elseerror("");endassert(get_string(3) == "\4\8\0","CANT SKIDD :)");endreturn decode_chunk();endlocal function handle_return(...)local c = select("#", ...)local t = {...}return c, tendlocal function CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, upvalues)local instructions = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE.instructions;local constants = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE.constants;local prototypes = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE.prototypes;local stack, toplocal environmentlocal IP = 1;local vararg, vararg_size local opcode_funcs = {[0] = function(instruction)stack[instruction.SUCKK] = stack[instruction.B];end,[1] = function(instruction)stack[instruction.SUCKK] = constants[instruction.COCKK].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE;end,[2] = function(instruction)stack[instruction.SUCKK] = instruction.B ~= 0if instruction.C ~= 0 thenIP = IP + 1endend,[3] = function(instruction)local stack = stackfor i = instruction.SUCKK, instruction.B dostack[i] = nilendend,[4] = function(instruction)stack[instruction.SUCKK] = upvalues[instruction.B]end,[5] = function(instruction)local key = constants[instruction.COCKK].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE;stack[instruction.SUCKK] = environment[key];end,[6] = function(instruction)local C = instruction.Clocal stack = stackC = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C]stack[instruction.SUCKK] = stack[instruction.B][C];end,[7] = function(instruction)local key = constants[instruction.COCKK].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE;environment[key] = stack[instruction.SUCKK];end,[8] = function (instruction)upvalues[instruction.B] = stack[instruction.SUCKK]end,[9] = function (instruction)local B = instruction.B;local C = instruction.C;local stack, constants = stack, constants;B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B];C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C];stack[instruction.SUCKK][B] = Cend,[10] = function (instruction)stack[instruction.SUCKK] = {}end,[11] = function (instruction)local SUCKK = instruction.SUCKKlocal B = instruction.Blocal C = instruction.Clocal stack = stackB = stack[B]C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C]stack[SUCKK+1] = Bstack[SUCKK] = B[C]end,[12] = function(instruction)local B = instruction.B;local C = instruction.C;local stack, constants = stack, constants;B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B];C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C];stack[instruction.SUCKK] = B+C;end,[13] = function(instruction)local B = instruction.B;local C = instruction.C;local stack, constants = stack, constants;B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B];C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C];stack[instruction.A] = B - C; end,[14] = function(instruction)local B = instruction.B;local C = instruction.C;local stack, constants = stack, constants;B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B];C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C];stack[instruction.A] = B * C;end,[15] = function(instruction)local B = instruction.B;local C = instruction.C;local stack, constants = stack, constants;B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B];C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C];stack[instruction.A] = B / C;end,[16] = function(instruction)local B = instruction.B;local C = instruction.C;local stack, constants = stack, constants;B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B];C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C];stack[instruction.A] = B % C; end,[17] = function(instruction)local B = instruction.B;local C = instruction.C;local stack, constants = stack, constants;B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B];C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C];stack[instruction.SUCKK] = B ^ C; end,[18] = function(instruction)stack[instruction.SUCKK] = -stack[instruction.B]end,[19] = function(instruction)stack[instruction.SUCKK] = not stack[instruction.B]end,[20] = function(instruction)stack[instruction.SUCKK] = #stack[instruction.B]end,[21] = function(instruction)local B = instruction.Blocal result = stack[B]for i = B+1, instruction.C doresult = result .. stack[i] endstack[instruction.SUCKK] = resultend,[22] = function(instruction)IP = IP + instruction.MYYYend,[23] = function(instruction)local SUCKK = instruction.SUCKKlocal B = instruction.Blocal C = instruction.Clocal stack, constants = stack, constantsSUCKK = SUCKK ~= 0B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B]C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C]if (B == C) ~= SUCKK thenIP = IP + 1endend,[24] = function(instruction)local SUCKK = instruction.SUCKKlocal B = instruction.Blocal C = instruction.Clocal stack, constants = stack, constantsSUCKK = SUCKK ~= 0B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B]C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C]if (B < C) ~= SUCKK thenIP = IP + 1end end,[25] = function(instruction)local SUCKK = instruction.SUCKKlocal B = instruction.Blocal C = instruction.Clocal stack, constants = stack, constantsSUCKK = SUCKK ~= 0B = B > 255 and constants[B-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[B]C = C > 255 and constants[C-256].CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE or stack[C]if (B <= C) ~= SUCKK thenIP = IP + 1end end,[26] = function(instruction)if stack[instruction.A] == (instruction.C ~= 0) thenIP = IP + 1endend,[27] = function(instruction)local stack = stacklocal B = stack[instruction.B]if B == (instruction.C ~= 0) thenIP = IP + 1elsestack[instruction.SUCKK] = Bendend,[28] = function(instruction)local SUCKK = instruction.SUCKK;local B = instruction.B;local C = instruction.C;local stack = stack;local args, results;local limit, loopargs = {};if B ~= 1 thenif B ~= 0 thenlimit = SUCKK+B-1;elselimit = topendloop = 0for i = SUCKK+1, limit doloop = loop + 1args[loop] = stack[i];endlimit, results = handle_return(stack[SUCKK](unpack(args, 1, limit-SUCKK)))elselimit, results = handle_return(stack[SUCKK]())endtop = SUCKK - 1if C ~= 1 thenif C ~= 0 thenlimit = SUCKK+C-2;elselimit = limit+SUCKKendloop = 0;for i = SUCKK, limit doloop = loop + 1;stack[i] = results[loop];endendend,[29] = function (instruction)local SUCKK = instruction.SUCKK;local B = instruction.B;local C = instruction.C;local stack = stack;local args, results;local top, limit, loop = topargs = {};if B ~= 1 thenif B ~= 0 thenlimit = SUCKK+B-1;elselimit = topendloop = 0for i = SUCKK+1, limit doloop = loop + 1args[#args+1] = stack[i];endresults = {stack[SUCKK](unpack(args, 1, limit-SUCKK))};elseresults = {stack[SUCKK]()};endreturn true, resultsend,[30] = function(instruction)local SUCKK = instruction.SUCKK;local B = instruction.B;local stack = stack;local limit;local loop, CBWASHERE;if B == 1 thenreturn true;endif B == 0 thenlimit = topelselimit = SUCKK + B - 2;endCBWASHERE = {};local loop = 0for i = SUCKK, limit doloop = loop + 1CBWASHERE[loop] = stack[i];endreturn true, CBWASHERE;end,[31] = function(instruction)local SUCKK = instruction.SUCKKlocal stack = stacklocal step = stack[SUCKK+2]local index = stack[SUCKK] + step stack[SUCKK] = indexif step > 0 thenif index <= stack[SUCKK+1] thenIP = IP + instruction.MYYYstack[SUCKK+3] = indexendelseif index >= stack[SUCKK+1] thenIP = IP + instruction.MYYYstack[SUCKK+3] = indexendendend,[32] = function(instruction)local SUCKK = instruction.SUCKKlocal stack = stackstack[SUCKK] = stack[SUCKK] - stack[SUCKK+2]IP = IP + instruction.MYYY end,[33] = function(instruction)local SUCKK = instruction.SUCKKlocal B = instruction.Blocal C = instruction.Clocal stack = stacklocal offset = SUCKK+2local result = {stack[SUCKK](stack[SUCKK+1], stack[SUCKK+2])}for i = 1, C dostack[offset+i] = result[i]endif stack[SUCKK+3] ~= nil thenstack[SUCKK+2] = stack[A+3]elseIP = IP + 1endend,[34] = function(instruction)local SUCKK = instruction.SUCKKlocal B = instruction.Blocal C = instruction.Clocal stack = stackif C == 0 thenerror("NYI: extended SETLIST")elselocal offset = (C - 1) * 50local t = stack[SUCKK]if B == 0 thenB = topendfor i = 1, B dot[offset+i] = stack[SUCKK+i] end endend,[35] = function(instruction)io.stderr:write("NYI: CLOSE")io.stderr:flush()end,[36] = function(instruction)local proto = prototypes[instruction.COCKK]local instructions = instructionslocal stack = stacklocal indices = {}local new_upvals = setmetatable({},{__index = function(t, k)local upval = indices[k]return upval.segment[upval.offset]end,__newindex = function(t, k, v)local upval = indices[k]upval.segment[upval.offset] = vend})for i = 1, proto.upvalues dolocal movement = instructions[IP]if movement.opcode == 0 thenindices[i-1] = {segment = stack, offset = movement.B}elseif instructions[IP].opcode == 4 thenindices[i-1] = {segment = upvalues, offset = movement.B}endIP = IP + 1endlocal _, func = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE(proto, new_upvals)stack[instruction.SUCKK] = funcend,[37] = function(instruction)local SUCKK = instruction.SUCKKlocal B = instruction.Blocal stack, vararg = stack, varargfor i = SUCKK, SUCKK + (B > 0 and B - 1 or vararg_size) dostack[i] = vararg[i - SUCKK]endend,}local function loop()local instructions = instructionslocal instruction, SUCK, MYYwhile true doinstruction = instructions[IP];IP = IP + 1SUCK, MYY = opcode_funcs[instruction.opcode](instruction);if SUCK thenreturn MYY;endendendlocal CBWASHERECBWASHEREIII = {get_stack = function()return stack;end;get_IP = function()return IP;end};local function func(...)local local_stack = {};local ghost_stack = {};top = -1stack = setmetatable(local_stack, {__index = ghost_stack;__newindex = function(t, k, v)if k > top and v thentop = kendghost_stack[k] = vend;})local args = {...}; vararg = {}vararg_size = select("#", ...) - 1for i = 0, vararg_size dolocal_stack[i] = args[i+1];vararg[i] = args[i+1]endenvironment = getfenv();IP = 1;local thread = coroutine.create(loop)local SUCK, MYY = coroutine.resume(thread)if SUCK thenif MYY thenreturn unpack(MYY);endreturn;elselocal name = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE.name;local line = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE.debug.lines[IP];local err = MYY:gsub("(.-:)", "");local CBWASHERE = "";CBWASHERE = CBWASHERE .. (name and name .. ":" or "");CBWASHERE = CBWASHERE .. (line and line .. ":" or "");CBWASHERE = CBWASHERE .. MYYerror(CBWASHERE, 0);endendreturn CBWASHERECBWASHEREIII, func;endlocal CBWASHERECBWASHEREI = {CBWASHERECBWASHEREII = function(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE)local CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE);local _, func = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE);return func;end;utils = {CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE;CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE;CBWASHERECBWASHEREIIII = function(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE)local CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE = CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE)return CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE);end;};}]].."CBWASHERECBWASHEREI.CBWASHERECBWASHEREII(table.concat(CBWASHERECBWASHERECBWASHERECBWASHERECBWASHERE, [[]]))()")
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Enums in Lua (library)
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ShSlotMachine_Data
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True every 5
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