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Game4
#python 3.6.9 def main(): print ("Hello, world!") count = 0 import random from random import randint value = randint(1,10) #1 and 10 represent the range for your #random value print(value) Num1 = value count =+ 1 if count < 3: value2 = randint(1,10) print (value2) #elif (count == 2): value3=randint(1,10) print (value3) else : print("end", Num1) main ()
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Ej2_PYTHON_203700377.
BubbleSort
HW L3
PyRegSplit
Contact Class 2.0
Phython
Lesso#6 updated
filtering python3
sendi
Ok