Run Code
|
API
|
Code Wall
|
Misc
|
Feedback
|
Login
|
Theme
|
Privacy
|
Patreon
SpawnController
using UnityEngine using System.Collections; public class GameController : monobehavior { public gameObject player; public gameObject projectile; public gameObject environment; void start() { SpawnWaves (); } void SpawnWaves() { Vector3 spawnPosition = new Vector3(); Quaternion spawnRotation = new Quaternion(); Instantiate(projectile, spawnPosition, spawnRotation); } }
run
|
edit
|
history
|
help
0
Validation along token stack feature
Hallo world
equation with a variable on the 2nd power
sss0
never use floats for money
where index
decimal to binary conversion
The abstract factory design pattern implemented in c# using generics.
time
edmond@DESKTOP-M2BC2LH