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Pokemon2
//fpc 3.0.0 program HelloWorld; var option: integer; var pokeBall: integer; begin writeln('Tu as rencontrer un pokemon de la mort qui tue sa mere wooooa!'); pokeball := 200; writeln('Veux tu le capturer (1) ou prendre la fuite (2) ? Sachant que tu as ',pokeball ); readln(option); if(option=1) then begin pokeball := pokeball-1 ; writeln('Tu as maintenant', pokeBall,' PokeBall'); end end.
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DOKIMH-2
11.7.2013 naloga2
Луноход-4
OLEG-02oct2017
Грицанова. Стр. 77. Задача 6.18
test07
Mengeja dari belakang
Pokazivaci, ulancane liste
Моделирование div mod
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